Rollespill hos Outland Oslo
https://tikkio.com/events/60880
| Organizer |
Outland
Contact organizer |
| Open from | 15.12.2025 17:00 |
| End time | 15.12.2025 20:45 |
| Location |
Grensen 5
|
| Website | http://www.outland.no |
tikkio.com
Rollespill hos Outland Oslo
Doors open at 17:00
| Organizer |
Outland
Contact organizer |
| Open from | 15.12.2025 17:00 |
| End time | 15.12.2025 20:45 |
| Location |
Grensen 5
|
| Website | http://www.outland.no |
Call of Cthulhu
0,00 NOK
Mothership
0,00 NOK
Vampire: The Masquerade
0,00 NOK
Dungeons & Dragons AL: The Dragonship Approaches
0,00 NOK
Frontier Scum
0,00 NOK
Pirate Borg
0,00 NOK
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| Organizer |
Outland
Contact organizer |
| Open from | 15.12.2025 17:00 |
| End time | 15.12.2025 20:45 |
| Location |
Grensen 5
|
| Website | http://www.outland.no |
Velkommen til Rollespillmandager hos Outland Oslo!
Hver mandag i butikken vår i Oslo, fra kl. 17:00 til 19:45 (siden det er spesielle åpningstider i førjulen kan dere spille til 20:45 denne mandagen), kan du prøve en rekke forskjellige rollespill.
Vi spiller klassikere som Dungeons & Dragons og Call of Cthulhu, men også smalere, kanskje mindre kjente spill. Du trenger ingen forkunnskaper. Det eneste du må ta med er skrivesaker og terninger.
Billetter legges ut ukentlig på Tikkio.no: https://tikkio.com/organizer/15423.
Du betaler ikke for billetten på Tikkio, du reserverer bare en plass. Deltageravgiften på 50 kroner betales i kassen i spillrommet før spillet starter, og går i sin helhet til digitale gavekort til spillederne.
Har du noen spørsmål kan du rette de til arrangement.oslo@outland.no
---- In English ----
Welcome to Roleplaying Mondays at Outland Oslo!
Every Monday at our Oslo store, from 17:00 to 19:45, you can try out a variety of tabletop roleplaying games. We run classics like Dungeons & Dragons and Call of Cthulhu, as well as smaller, lesser-known titles. No prior experience is needed—just bring something to write with and a set of dice.
Tickets are released weekly at Tikkio.no: https://tikkio.com/organizer/15423.
You don’t pay for the ticket on Tikkio; it simply reserves your spot. The participation fee of NOK 50 is paid at the register in the game room before the session begins and goes directly toward digital gift cards for the game masters.
If you have any questions, feel free to contact us at: arrangement.oslo@outland.no
----
Frontier Scum
System: Frontier Scum, Mörk Borg-based (Simple, No prior knowledge needed)
Style: Oneshot, OSR, Western
Players: 1-4
Tools: Polyhedral Dice Set, Writing Tools, optionally a Cowboy hat (might give you a bonus)
Language: Norsk / English
Gamemaster: Mikkel
Chasing down the trail, pursued by a gathering blizzard, led you to Bilk Gorge, an abandoned silver mining town of exceedingly minor repute. Teetering on the edge of the Gorge, silhouetted by the setting of a sapless sun, is a wooden, snow-covered fort. The hoof prints lead up the winding path and to the door of the guard house. Half buried in snow by the entrance are jugs bearing four Xs – the telltale, brazen sign of the Loveless Gang. The doors are open and the warmth from within is hard to resist.
FRONTIER SCUM is a rules-lite Acid Western roleplaying game. A self-destructive, violent and LSD-infused take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier. Probably getting shot before having the chance to shoot. A rough-and-tumble world of insatiable greed where scum live one slug from the grave. Inspired by such things as El Topo, Dead Man, and Bone Tomahawk.
----
Call of Cthulhu: Anthology
System: Call of Cthulhu
Genre: Mystery, investigation, horror, west marches
Players: 2-5
Language: Norsk/ English
Tools: Paper, pencil, eraser and dice
Gamemaster: Brunehilde
It’s the 1920s. The player characters are ordinary people of various backgrounds working for a recently established detective agency in Bath, UK.
Call of Cthulhu is a percentage-based system and uses d100 dice, although d4, d6, d8 and d12 are also used. The setting in Call of Cthulhu is a dark shadow of our own world. The player characters are ordinary people meeting otherworldly horrors. Here the focus is on investigation and mystery solving. Combat is deadly, and is very often a last resort. Rules will be explained. Beginners are welcome.
----
Pirate Borg
System: Pirate Borg (based on Mörk Borg)
Style: One-shot
Players: 3-5
Tools: D&D-dice (D4, D6, D8, D10, D12, D20)
Language: Norsk / English
Gamemaster: Konstantin
Dette spillet handler om å være en grådig, skitten slyngel. Finn et skip. Rekrutter mannskap. Raid, plyndre, ran og stjel alt det skrøpelige svarte hjertet ditt begjærer. Skaff deg et større skip. Drep noen greier. Oppgrader skipet ditt. Snik deg inn i et fort. Plyndre en havn. Skaff deg en skatt. Grav ned skatten. Bli beryktet. Let etter andres skatter. Flykt i panikk fra ufattelige skapninger fra dypet. Drikk opp all rommen. Dø på de åpne hav. Lag en ny karakter – og gjør det hele en gang til.
----
Vampire the Masquerade (World of Darkness)
System: D10 V5
Genre: Mystery, gothic horror, investigation, paranoia, and healthy dose of claustro.
Players: 2-4
Language: English - Norsk
Storyteller: Kim
Note: No prior knowledge needed - easy to learn, lifetime to master. Character sheets will be given.
There are about 5 modules ready to be played (can be continued for severals sessions):
Ashes and Echoes
Expected Duration: 6 hours+
Concept: A personal horror mystery where Neonates are tasked with cleaning out a dead vampire's haven, only to uncover a tragic obsession that threatens the Masquerade and forces them to confront their own past.
The Echo in the Empty Gallery
Expected Duration: Ca 4-6 hours.
Concept: The players are newborn vampires, given their first real task by The Keeper of Elysium: recover her stolen artifact, the "Weeping Mask," from one of her galleries.
Make the Blood Boil:
Expected Duration: 6 hours+
Concept: During a celebratory party, a mortal girl dies from a mysterious and gruesome illness, traced back to a vampire's bite. The coterie must investigate the source of this deadly blood virus before the Anarch movement finds out and plunges the domain into a paranoid witch hunt, with them as the likely scapegoats.
The Stained Rose:
Expected Duration: Ca 4-6 hours.
Concept: A teenage girl, is found barely alive in an alley near the coterie's territory, bearing obvious fang marks. She is the daughter of a beloved local baker who has been kind to the Anarchs. The Baron tasks the coterie with finding the culprit before the sun rises, not out of justice, but to contain the Masquerade breach and prevent the Camarilla Sheriff from using it as an excuse to crack down on their operations.
The Crimson Cipher:
Expected Duration: Ca 3-4 hours+
Concept: Someone has been kidnapped, somebody that the player cares about and the group is being blackmailed. Do you listen and follow the kidnappers or do you find another way?
----
Dungeons & Dragons Adventurers League - The Dragonship Approaches
System: Dungeons & Dragons (2025)
Style: One-shot
Players: 3-5
Tools: D&D-dice (D4, D6, D8, D10, D12, D20)
Level: Tier 2 (Level 5-10)
Language: Norsk / English
After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry.
----
Mothership
System: Mothership (Simple, No prior knowledge needed)
Style: One-shot, horror
Players: 2-4
Tools: Standard dice set, Pen/Pencil (There is an app as well).
Language: Norsk / English
Gamemaster: Julie (Anmia)
In space no one can hear you scream. Their screams however, you can hear. Wherever you go they follow, barely audible!
----
Hver mandag i butikken vår i Oslo, fra kl. 17:00 til 19:45 (siden det er spesielle åpningstider i førjulen kan dere spille til 20:45 denne mandagen), kan du prøve en rekke forskjellige rollespill.
Vi spiller klassikere som Dungeons & Dragons og Call of Cthulhu, men også smalere, kanskje mindre kjente spill. Du trenger ingen forkunnskaper. Det eneste du må ta med er skrivesaker og terninger.
Billetter legges ut ukentlig på Tikkio.no: https://tikkio.com/organizer/15423.
Du betaler ikke for billetten på Tikkio, du reserverer bare en plass. Deltageravgiften på 50 kroner betales i kassen i spillrommet før spillet starter, og går i sin helhet til digitale gavekort til spillederne.
Har du noen spørsmål kan du rette de til arrangement.oslo@outland.no
---- In English ----
Welcome to Roleplaying Mondays at Outland Oslo!
Every Monday at our Oslo store, from 17:00 to 19:45, you can try out a variety of tabletop roleplaying games. We run classics like Dungeons & Dragons and Call of Cthulhu, as well as smaller, lesser-known titles. No prior experience is needed—just bring something to write with and a set of dice.
Tickets are released weekly at Tikkio.no: https://tikkio.com/organizer/15423.
You don’t pay for the ticket on Tikkio; it simply reserves your spot. The participation fee of NOK 50 is paid at the register in the game room before the session begins and goes directly toward digital gift cards for the game masters.
If you have any questions, feel free to contact us at: arrangement.oslo@outland.no
----
Frontier Scum
System: Frontier Scum, Mörk Borg-based (Simple, No prior knowledge needed)
Style: Oneshot, OSR, Western
Players: 1-4
Tools: Polyhedral Dice Set, Writing Tools, optionally a Cowboy hat (might give you a bonus)
Language: Norsk / English
Gamemaster: Mikkel
Chasing down the trail, pursued by a gathering blizzard, led you to Bilk Gorge, an abandoned silver mining town of exceedingly minor repute. Teetering on the edge of the Gorge, silhouetted by the setting of a sapless sun, is a wooden, snow-covered fort. The hoof prints lead up the winding path and to the door of the guard house. Half buried in snow by the entrance are jugs bearing four Xs – the telltale, brazen sign of the Loveless Gang. The doors are open and the warmth from within is hard to resist.
FRONTIER SCUM is a rules-lite Acid Western roleplaying game. A self-destructive, violent and LSD-infused take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier. Probably getting shot before having the chance to shoot. A rough-and-tumble world of insatiable greed where scum live one slug from the grave. Inspired by such things as El Topo, Dead Man, and Bone Tomahawk.
----
Call of Cthulhu: Anthology
System: Call of Cthulhu
Genre: Mystery, investigation, horror, west marches
Players: 2-5
Language: Norsk/ English
Tools: Paper, pencil, eraser and dice
Gamemaster: Brunehilde
It’s the 1920s. The player characters are ordinary people of various backgrounds working for a recently established detective agency in Bath, UK.
Call of Cthulhu is a percentage-based system and uses d100 dice, although d4, d6, d8 and d12 are also used. The setting in Call of Cthulhu is a dark shadow of our own world. The player characters are ordinary people meeting otherworldly horrors. Here the focus is on investigation and mystery solving. Combat is deadly, and is very often a last resort. Rules will be explained. Beginners are welcome.
----
Pirate Borg
System: Pirate Borg (based on Mörk Borg)
Style: One-shot
Players: 3-5
Tools: D&D-dice (D4, D6, D8, D10, D12, D20)
Language: Norsk / English
Gamemaster: Konstantin
Dette spillet handler om å være en grådig, skitten slyngel. Finn et skip. Rekrutter mannskap. Raid, plyndre, ran og stjel alt det skrøpelige svarte hjertet ditt begjærer. Skaff deg et større skip. Drep noen greier. Oppgrader skipet ditt. Snik deg inn i et fort. Plyndre en havn. Skaff deg en skatt. Grav ned skatten. Bli beryktet. Let etter andres skatter. Flykt i panikk fra ufattelige skapninger fra dypet. Drikk opp all rommen. Dø på de åpne hav. Lag en ny karakter – og gjør det hele en gang til.
----
Vampire the Masquerade (World of Darkness)
System: D10 V5
Genre: Mystery, gothic horror, investigation, paranoia, and healthy dose of claustro.
Players: 2-4
Language: English - Norsk
Storyteller: Kim
Note: No prior knowledge needed - easy to learn, lifetime to master. Character sheets will be given.
There are about 5 modules ready to be played (can be continued for severals sessions):
Ashes and Echoes
Expected Duration: 6 hours+
Concept: A personal horror mystery where Neonates are tasked with cleaning out a dead vampire's haven, only to uncover a tragic obsession that threatens the Masquerade and forces them to confront their own past.
The Echo in the Empty Gallery
Expected Duration: Ca 4-6 hours.
Concept: The players are newborn vampires, given their first real task by The Keeper of Elysium: recover her stolen artifact, the "Weeping Mask," from one of her galleries.
Make the Blood Boil:
Expected Duration: 6 hours+
Concept: During a celebratory party, a mortal girl dies from a mysterious and gruesome illness, traced back to a vampire's bite. The coterie must investigate the source of this deadly blood virus before the Anarch movement finds out and plunges the domain into a paranoid witch hunt, with them as the likely scapegoats.
The Stained Rose:
Expected Duration: Ca 4-6 hours.
Concept: A teenage girl, is found barely alive in an alley near the coterie's territory, bearing obvious fang marks. She is the daughter of a beloved local baker who has been kind to the Anarchs. The Baron tasks the coterie with finding the culprit before the sun rises, not out of justice, but to contain the Masquerade breach and prevent the Camarilla Sheriff from using it as an excuse to crack down on their operations.
The Crimson Cipher:
Expected Duration: Ca 3-4 hours+
Concept: Someone has been kidnapped, somebody that the player cares about and the group is being blackmailed. Do you listen and follow the kidnappers or do you find another way?
----
Dungeons & Dragons Adventurers League - The Dragonship Approaches
System: Dungeons & Dragons (2025)
Style: One-shot
Players: 3-5
Tools: D&D-dice (D4, D6, D8, D10, D12, D20)
Level: Tier 2 (Level 5-10)
Language: Norsk / English
After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry.
----
Mothership
System: Mothership (Simple, No prior knowledge needed)
Style: One-shot, horror
Players: 2-4
Tools: Standard dice set, Pen/Pencil (There is an app as well).
Language: Norsk / English
Gamemaster: Julie (Anmia)
In space no one can hear you scream. Their screams however, you can hear. Wherever you go they follow, barely audible!
----
| Merchant legal name | Outland AS |
| VAT | 980583147 |
A service fee of 15 kr per ticket is added at checkout (max 30 kr per order).
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